Sessions

In general, a class session comprises the following:

  1. Readings
  2. Assignments
  3. Mini-Lectures
  4. In-Class Exercises
  5. Project Work

Session Topic
1 Flash Basics and Image Capture
2 Blogging and Interactivity
3 Graphics and The Library
4 Content
5 Controlling Color & Layout Techniques
6 Image Editing Software
7 Understanding Animation
8 Motion Tweening
9 Aesthetics
10 Layer, Symbols, and Filters
11 Exam Review
12 Midterm Exam
13 Interactivity and Components
14 Functionality
15 Animation Techniques
16 Audacity
17 Using Video
18 Usability
19 Publishing
20 Playing External Sounds
21 Second Life Orientation
22 Teleporting and Searching
23 Appearance and Clothing
24 Building and Editing
25 Second Life Wrapup
26 Final Exam
Citation: Clark, G. C., Clark, G. C. (2009, March 16). Sessions. Retrieved May 25, 2013, from Notre Dame OpenCourseWare Web site: http://nddev.educommons.net/computer-applications/applied-multimedia-technology/sessions-1.
Copyright 2012, by the Contributing Authors. This work is licensed under a Creative Commons License. Creative Commons License